local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
main_id = 11100
L0_1 = {}
L1_1 = 1110001
L2_1 = 1110002
L3_1 = 1110003
L4_1 = 1110004
L5_1 = 1110005
L6_1 = 1110006
L7_1 = 1110007
L8_1 = 1110008
L9_1 = 1110009
L10_1 = 1110010
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
sub_ids = L0_1
L0_1 = {}
L0_1.ID = 1005
L0_1.Alias = "Paimon"
PaimonData = L0_1
L0_1 = {}
L0_1.ID = 10204
L0_1.Alias = "Xiao"
XiaoData = L0_1
L0_1 = {}
L0_1.ID = 10202
L0_1.Alias = "Npc10202"
CheatData = L0_1
L0_1 = {}
L0_1.ID = 10217
L0_1.Alias = "Npc10217"
Crowd1Data = L0_1
L0_1 = {}
L0_1.ID = 10218
L0_1.Alias = "Npc10218"
Crowd2Data = L0_1
L0_1 = {}
L0_1.ID = 10219
L0_1.Alias = "Npc10219"
Crowd3Data = L0_1
L0_1 = {}
L0_1.ID = 10222
L0_1.Alias = "Npc110222"
Qiuqiu1Data = L0_1
L0_1 = {}
L0_1.ID = 10223
L0_1.Alias = "Npc10223"
Qiuqiu2Data = L0_1
L0_1 = {}
L0_1.ID = 10224
L0_1.Alias = "Npc10224"
Qiuqiu3Data = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10222"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10222
L3_1.pos = "Q1110001Qiuqiu1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10223"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10223
L4_1.pos = "Q1110001Qiuqiu2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1110009"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1005
L3_1.pos = "Q1110001Paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10222"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10222
L4_1.pos = "Q1110001Qiuqiu1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc10223"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 10223
L5_1.pos = "Q1110001Qiuqiu2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1110001"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10202"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10202
L3_1.pos = "Q1110010Cheat"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10217"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10217
L4_1.pos = "Q1110010Crowd1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc10218"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 10218
L5_1.pos = "Q1110010Crowd2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc10219"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 10219
L6_1.pos = "Q1110010Crowd3"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1110003"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10202"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10202
L3_1.pos = "Q1110010Cheat"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10217"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10217
L4_1.pos = "Q1110010Crowd1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc10218"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 10218
L5_1.pos = "Q1110010Crowd2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc10219"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 10219
L6_1.pos = "Q1110010Crowd3"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1110007"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10202"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10202
L3_1.pos = "Q1110010Cheat"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10217"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10217
L4_1.pos = "Q1110010Crowd1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc10218"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 10218
L5_1.pos = "Q1110010Crowd2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc10219"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 10219
L6_1.pos = "Q1110010Crowd3"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1110010"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10202"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10202
L3_1.pos = "Q1110010Cheat"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10217"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10217
L4_1.pos = "Q1110010Crowd1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc10218"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 10218
L5_1.pos = "Q1110010Crowd2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc10219"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 10219
L6_1.pos = "Q1110010Crowd3"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1110008"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10222"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10222
L3_1.pos = "Q1110001Qiuqiu1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10223"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10223
L4_1.pos = "Q1110001Qiuqiu2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710288
L3_1.pos = "Q1110001Qiuqiu1"
L3_1.alias = "effect1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 70710288
L4_1.pos = "Q1110001Qiuqiu2"
L4_1.alias = "effect2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L0_1["1110009"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1005
L3_1.pos = "Q1110001Paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10222"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10222
L4_1.pos = "Q1110001Qiuqiu1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc10223"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 10223
L5_1.pos = "Q1110001Qiuqiu2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q11110001Born"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1110001"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1005
L3_1.pos = "Q1110003Paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10202"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10202
L4_1.pos = "Q1110010Cheat"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc10217"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 10217
L5_1.pos = "Q1110010Crowd1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc10218"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 10218
L6_1.pos = "Q1110010Crowd2"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Npc10219"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.id = 10219
L7_1.pos = "Q1110010Crowd3"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 0
L8_1 = {}
L8_1.alias = "Npc10222"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.id = 10222
L8_1.pos = "Q1110003Qiuqiu1"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 0
L9_1 = {}
L9_1.alias = "Npc10223"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.id = 10223
L9_1.pos = "Q1110003Qiuqiu2"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q11110003Born"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710284
L3_1.pos = "Q1110010gadget"
L3_1.alias = "Q70710284"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1110003"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10202"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10202
L3_1.pos = "Q1110010Cheat"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10217"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10217
L4_1.pos = "Q1110010Crowd1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc10218"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 10218
L5_1.pos = "Q1110010Crowd2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc10219"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 10219
L6_1.pos = "Q1110010Crowd3"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1110007"] = L1_1
